Class PacManHijackController

java.lang.Object
game.controllers.pacman.PacManControllerBase
game.controllers.pacman.PacManHijackController
All Implemented Interfaces:
IPacManController, java.awt.event.KeyListener, java.util.EventListener
Direct Known Subclasses:
MyPacMan, NearestPillPacMan, NearestPillPacManVS, PacmanOnly, RandomNonRevPacMan, RandomPacMan

public class PacManHijackController
extends PacManControllerBase
implements java.awt.event.KeyListener
  • Field Summary

    Fields 
    Modifier and Type Field Description
    protected boolean hijacked  
    protected PacManAction human  

    Fields inherited from class game.controllers.pacman.PacManControllerBase

    game, maze, pacman
  • Constructor Summary

    Constructors 
    Constructor Description
    PacManHijackController()  
  • Method Summary

    Modifier and Type Method Description
    PacManAction getAction()
    Return PacManAction containing Ms Pac-Man decision, what to do next.
    void keyPressed​(java.awt.event.KeyEvent e)  
    void keyReleased​(java.awt.event.KeyEvent e)  
    void keyTyped​(java.awt.event.KeyEvent e)  
    void reset​(Game game)
    Resets the controller before game starts.
    void tick​(Game game, long timeDue)
    Perform action-selection based on information from Game.

    Methods inherited from class game.controllers.pacman.PacManControllerBase

    killed, nextLevel

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait