Class MarioSystemOfValues

java.lang.Object
ch.idsia.tasks.SystemOfValues
ch.idsia.tasks.MarioSystemOfValues

public class MarioSystemOfValues
extends SystemOfValues
Created by IntelliJ IDEA. User: Sergey Karakovskiy, sergey at idsia dot ch Date: Mar 27, 2010 Time: 5:55:38 PM Package: ch.idsia.scenarios.champ Tune the parameters of the multiobjective function with MarioSystemOfValues class assigning a high value to a certain parameter should steer your agent to maximize objective function w.r.t this value, e.g. assigning timeLeft = 0 and coins = 1000 should make your agent collect all coins before advanching to finish. If win = 0 as well, this agent will not have motivation to win. or very high value of kills should produce a true `MARIONATOR`, making him a perfect killer. By tuning killedByFire, killedByShell, killedByStomp you make the killer stylish and of refined manners.